Whew. The game is up, and all of the gifts and promo codes have been sent out. If you didn't receive something you should have received, contact me.
(This was an epic tale involving late-night gnashing of teeth, a lot of confusing problems, and three distinct phone calls to my bank. Rockland Trust, cheers to them, they were very nice and made everything work. Once it was, you know, banker's hours.)
The web site (http://hadeanlands.com/) now has the purchase links for the iOS App Store, Itch.IO, and Humble.
(Note that the game doesn't appear on the Humble Store site itself. I'm using the Humble Widget to sell the download off my own site.)
Also note this excellent write-up of the game by Emily Short. She was a beta-tester, so it is not an unbiased review, but she gets why the game is built the way it is.
The next phase is the physical rewards. (CDs, postcards, posters, etc.) But before I start focussing on those, I am going to take a bit of a victory tour. I will be speaking about Hadean Lands at the WordPlay festival in Toronto (November 8th). I will also be attending (though not speaking at) the Practice conference at NYU.
Now, I just have to get the leaderboard page updated, and go to bed. Going to bed: important.