Readings in narrative game history

If you follow Planet IF, you're already all over these links. But if not, you gotta start following two blog-post series that have been rendering early IF and choice-game history into a fine itchy mist of detail and insight.

On the CYOA side, Sam Ashwell has been analyzing various corners of the genre in terms of structure -- with lots of chewy graphs and statistics.

And on the game history side, Jimmy Maher has been playing through every game that can be plausibly be called an IF ancestor. He's trying to find the versions closest to the original source, and he chocks each game up on a solid base of history and context.

...You know what, I don't need to paste any more links here. It's not about this page, it's about Jimmy's. Go look at the DA post list and start scrolling back.

Both series are ongoing, so stick them in your feed reader or your instant paper or your stone burner or whatever technology fries your eyes.

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One Response to Readings in narrative game history

  1. Ah, thank you, I've been meaning to post these same links since forever. #gtdfail

    Seriously, as soon as either maga or Jimmy make another post, I immediately shove it into Instapaper, and know what my bedtime reading will be that night. Such great stuff.

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