Part of Saturday’s proceedings at the 2011 IF Summit that conveniently adjoined this year’s PAX East.
In adventures and other explorational games, the setting is often the most eloquent and memorable character: an island, a castle, a starship. How do these locales tell stories, and how does the player character fit into those stories?
This panel discussion features independent IF creators Andrew Plotkin, Stephen Granade, and Rob Wheeler, and Dean Tate of Harmonix (formerly of Irrational Games).
Click here to watch this on Vimeo.
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