The grind house

Following on my series of game levels in real life... (Possibly also known as "Zarf blogs random coolness...")

Maria Zacharopoulou's Ramp House (created by Athanasia Psaraki) -- article in Architectural Review

You know those skateboard games in which, by genre convention, every wall has a ramp and every edge is grindable? This is what happens if you really build one.

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