Returning to the Shelf

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Ahoy, readers! It's time for a meta-post. Another post that's actually about games immediately follows this one, so if this sort of thing isn't of any interest to you, feel free to skip ahead.

When I relaunched this blog in February, I planned it to be an annex of the TV show I produce of the same name. 2008 was going to be a banner year for The Gameshelf. I would produce at least four episodes, continuing the higher standard of quality that we set down with the launch of our new "season" last year.

Ah, you feel you can already see where this is going, eh? Well, it's not as bad as all that. Here's the short version: My life is currently eaten up close to completely by two things. The software consulting business I started about a year ago has become my sole source of income, and my full-time job. While a reorganization of my professional persona, this in itself isn't enough to take over my life. No, that task is filled quite adequately by something I have been calling Project X. This is my attempt to enter the commercial digital game market at a new angle (as opposed to my existing one) by adapting a certain tabletop game for play on home consoles. (I must remain coy about the nature of the game in question until a deal is inked, which is months away at least.)

Many weeks of intense work passed before I finally had to admit that I'd have to put hopes of doing anything on even a semi-regular schedule with The Gameshelf show back into the freezer. This made me shy about posting much to this blog, even though I have more to say about games than ever - it just doesn't necessarily relate to the show so much, lately. However, the blog and the show are less tightly bound than I might assume. There are many more subscribers to the blog's Atom feed than the show's, for one thing, and even during my lengthy quiet period several posters and commenters kept the thing puttering along with new insights and content about the medium of games and the cultures that surround it. That's very cool.

So, here's the plan: The Gameshelf blog sails on, an I return as a poster who is informed and inspired by whatever facet of the world of games that I happen to be closest to at the time. Half a year ago, it was producing a TV show, but now it's transformed into producing a console game, and that's OK. I still have a lot to say about games of all sorts, and shall endeavor to share and engender conversations about the more interesting things I run into. I also plan to start inviting friends and colleagues who haven't been on the TV show to join The Gameshelf as posters.

That's all! I hope that you continue to read, enjoy, and perhaps participate in this nice thing we have. I surely look forward to seeing where it goes from here.

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This page contains a single entry by Jason McIntosh published on June 22, 2008 3:18 PM.

The Penny Arcade game: Rain-Slick Words Words Mumble was the previous entry in this blog.

On Authorial Intent and Space Giraffes is the next entry in this blog.

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