If you’ll permit me a bit of silly personal nostalgia:
I came across this screencap, dating from the summer of 1994, while pawing through some old files. Apparently I managed to skunk my Mac at Cribbage — that is, I crossed the 121-point finish line before it hit 91 points, which my dad taught me counts as a double-win, especially if you’re playing for stakes — and was so thrilled with my achievement (and perhaps chagrined that the final scoreboard didn’t acknowledge the mustelid nature of my victory) that I took a screenshot and filed it away.
Please note that the size of this image was the size of my entire monitor at the time, at least in terms of resolution — when projected upon my screen via jet-age electron-gun technology, it measured 12 inches along the diagonal.
Incredibly, MacCribbage’s homepage still exists. Despite the page’s year-one webdesign (and, indeed, an on-page timestamp reading 3/14/95
), you can still download the game there, though it’s been many years since any Macintosh computer has shipped with the means to run it.
Meanwhile, the game’s author, Mike Houser, has carried his work into the future with an iPhone version. My heart aches to see the stylistic differences in those two pages’ screenshots, comparing the pixel-perfect artwork of his 1990s work with the flat, anti-aliased color fills of the 21st century adaptation. Fortunately, he still sells a handful of Mac OS X-friendly solitaire games that make use of his charming original deck art, including those smileymac-visaged court cards.
Wow, that is a butt-ugly icon. C'mon Mike, we know you can do better!
Good post.