Entries from The Gameshelf tagged with 'hadean lands'

Hadean news of the week

I thought this was the boring part of the release process. Hadean Lands has been out for a couple of months, I've done a couple of iOS updates, time to settle down and work through the Kickstarter rewards. Plan for...

Holiday iOS app sales

It is Christmastime, the time of bundles... okay, every month is the time of bundles these days. Bundles have become continuous. We get it. We're joining in! I have posted Zarf's IF Bundle on the iOS App Store. Basically, you...

All codes have now been distributed

Whew. The game is up, and all of the gifts and promo codes have been sent out. If you didn't receive something you should have received, contact me. (This was an epic tale involving late-night gnashing of teeth, a lot...

Zarfplan: Less than 24 hours now

App Store approval came through on the 25th. Everything is now queued up to launch the game on the 30th. Again, that web site: http://hadeanlands.com/ Let me reiterate the launch process, now that I know (nearly) all the details. At...

Zarfplan: Awaiting approval

On November 1, 2010, I opened a Kickstarter project for an iOS text adventure. Last night I submitted the Hadean Lands iOS app for App Store approval. (And also uploaded it to the Itch.IO and Humble distribution platforms.) As I...

Zarfplan: State of the cranking

I have been turning the crank hard and I am tired. Admittedly, there've been a lot of FTL breaks. They get some of the blame for me being tired. As you recall, a beta version went out to testers on...

The Dreamhold for iOS

It is up on the App Store! Go take a look. (If you have an iPhone or iPad or whatever, I mean. If you don't, you can still play Dreamhold on my web site or however you like. For old...

It is the (mostly technical) progress report

I commented on Monday that I would get an update posted "in a couple of days". That wasn't procrastination; I wanted to be able to say I'd hit an interesting milestone before I headed off to a week of GDC....

One year of this project, and the ways of puzzle explorability

Tomorrow will be the oneth anniversary of the Hadean Lands Kickstarter project. One year of this new lifestyle. (Technically it's eleven months of this lifestyle, because I quit for Christmas. Also eleven months since I took possession of the donated...

Halloween and progress report

A week ago I tweeted: "With Meanwhile stable, my Next Damn Project Slot is open as of Monday. And that means Hadean Lands (aka the Previous Damn Project)." Perhaps you read that with a detached, urbanely ironic skepticism. Or not....

The part where I tell you about Meanwhile

Two months ago (gad!) I said: After I ship Hideout, I will be concentrating on [Secret Project] M37, because it too is just about finished. (And the paperwork is just about settled...) Even though M37 isn't IF either, I...

So what does a month look like?

A month has gone by, and it's time for a progress update. (Clever people will note that there's no causal connection between the halves of that sentence.) The obvious question is, how is Hadean Lands doing? You might be following...

It's 2011 now

I'm not going to be posting week-by-week status updates here. (For that, read my "progress" tweets on @zarfeblong.) But you get one special one tonight. The new year has reached its Mondayness, so you're probably wondering if I am officially...

What IF is harder and easier than

Aaron Reed's recent book Creating Interactive Fiction with Inform 7 opens with this quote: All around him, the Machines' fleet and orbital stations are blasting away at his tree ships, burning the mighty trunks like firewood. (-- from The Duel...

Cut, wrap, take ten, take a trip to Cuba

(Note: Cuba is metaphorical. I am not going to Cuba. Brush up on your famous movie quotes.) There we have it; just over $31,000 dollars. (I won't say exactly how much over, but I know who you are.) Thank you...

Last day: Support Zarf and creator-driven games

All right; I’ve let Andy drive the blog around long enough. While my last post about my rediscovered obsession with text games remains entirely true, what I did not mention — largely due to competition rules — was my own...

The final week

Here we are, with 6.9-ish days to go. I've just passed 600 backers and 26,000 dollars. Those numbers mean nothing to my brain, of course. I can't picture a pile of 10,800 overpriced muffins. I can imagine six squares of...

Halfway, and extended teaser

It's November 16th, roughly halfway through my little experiment. (What do you mean, we blew past the edges of the Petri dish on day 1? How does that make any sense?) Rather than stew in self-congratulation -- I can do...

Hadean Lands posts and interviews

In this spot, I'm going to collect links to news articles, interviews, and random discussion threads about Hadean Lands and my Kickstarter effort. Apologies to those of you who have been voraciously reading all the links as they roll by....

Zarf Goes Independent: Hadean Lands

Two weeks ago I put up a teaser image, which drew a lot of nice comments and anticipation within the IF community. (Thank you!) But one image in one blog post does not a lifestyle make, and today the...

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