Entries from The Gameshelf tagged with 'gestural interface'

Magick Systems in Theory and Practice, Installment 2: Word and Gesture as Input Methods in Gaming History

Gestural input is to some extent inherent in the language of magic, as seen in the phrases to "cast a spell" and to "weave an enchantment." The fantasy of weaving magic can be vividly seen on the cover of LucasArt's...

Magick Systems in Theory and Practice: Installment One

I am pleased to introduce Jeff Howard, The Gameshelf’s first guest blogger.Jeff is Assistant Professor of Game Development and Design at Dakota State University in Madison, South Dakota. He is the author of Quests: Design, Theory, and History in Games...

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