Entries from The Gameshelf tagged with 'lectrote'

Hadean Lands release 2.1.0

I have updated the Mac/Win/Linux version of Hadean Lands on Steam. These are small UI changes, mostly inherited from the past year's worth of Lectrote updates. The gameplay has not changed, and save files will continue to work undisturbed. The...

Hadean Lands, two weeks in

So, Zarf, how did that launch go? Pretty good! Hadean Lands has been on sale on Steam for sixteen days now. And three hours. (Am I counting the minutes? Not really, but it's fun to check.) In that time it...

Hadean Lands is now up on Steam

You can buy HL on Steam. That is the whole blog post....

Hadean Lands: update available on Humble and Itch

Hey! I am back from Balticon, and so it's time for the HL release train to rumble into motion. Here's the first stage: I have posted a new release of Hadean Lands to my Humble Store and Itch.IO pages. This...

More progress towards Hadean Lands on Steam

Here's a work-in-progress shot of Hadean Lands on MacOS. I'm using an extended version of Lectrote, with HL's map and journal windows added in. (The iOS release of HL has always had these, but not the Mac/Win releases. Until...

Lectrote now autosaves; Hadean Lands is that much closer to Steam

I've been steadily updating Lectrote, my new cross-platform(*) IF interpreter. In the past month it's gotten icons, a preferences dialog with font and color options, and -- most exciting from my point of view -- autosave. (* Cross-platform meaning that...

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