Entries from The Gameshelf tagged with 'xbox games'

Full House Poker vs 1 vs 100

My online-multiplayer itch has been acting up again, so on the recommendation of some of my Xbox Live-playing friends, I recently started playing Full House Poker. Designed by Microsoft Game Studios, it provides a satisfyingly polished implementation of Texas Hold...

Take thy sting and shove it

I really enjoyed Limbo (Arnt Jensen et al), holder of this year’s Portal-Braid Memorial Award[1]. Beyond being a densely packed and very clever puzzle-platformer of exactly the right length, it has some interesting things to say about the concept of...

Zeno Clash: Subtle horror, done right

The opening cinematic of ACE Team's Zeno Clash shows a towering and unearthly creature -- cowled, hunchbacked and literally bird-legged, yellow eyes glowing like lanterns over a beaklike proboscis -- tenderly caring for some chubby, babbling babies. We see it...

Just to prove I'm not ashamed

I got into The Mob on 1 vs. 100 tonight, after several personal-best high-scoring rounds, and then blew it on the first question. Yes, I said that the act of swishing liquid inside your mouth was to gaggle. Because it...

Meeting my complain-about-consoles quota

I just got my second Xbox RRoD in three months. This is kind of ridiculous. It appears to be the power supply this time, rather than the internals, and the phone rep I just spoke with said he can get...

Xbox Indie Game: The Headsman

You, the titular axe-swinging noggin-collector, must efficiently behead an endless line of trembling wretches, timing your blows so that their tumbling melons plop into baskets whizzing past. Stash as many heads as you can in this deft manner before the...

Reviewing Xbox Indie Games

I've been playing a lot of Xbox Indie Games (née Xbox Live Community Games) lately. This is the ever-burbling channel of new, downloadable, inexpensive games created by folks with Microsoft's low-cost XNA Game Studio toolkit, located in a back alley...

Planbeast is live

I can finally announce that web-based service involving games which I have been coyly hinting at in recent posts here: Planbeast, a free scheduling service for Xbox Live games. In a nutshell, Planbeast lets you use the web to schedule...

Help me research some Xbox Live stuff

As I mentioned last month, I'm leading the development of a new, game-flavored, web-based service. We're now very close to launching its first draft, but before that happens, I could use a little community help with a certain aspect of...

Speaking of Llamasoft

You may have known (as I did) that Space Giraffe's eye-bending visuals resemble Neon, the Xbox 360's built-in music visualizer, because they come from the same creator. But perhaps you did not know (as I didn't until just now) that...

Space Giraffe flies again

I mentioned Jeff Minter's Space Giraffe on here a while ago. It's been out as an Xbox Live Arcade title for over a year, and Minter's Llamasoft just ported it to the PC. To help promote this new release, Minter...

Braid, Portal, and selling poetry to gamers

I am pleased to report that I am the 1,492nd person to complete Braid, according to its leaderboard. I really like Braid, and recommend that anyone with an XBox 360 download it and take its free trial levels for a...

Review: Every Extend Extra Extreme (XBLA)

Listed as E4 on Xbox Live Marketplace. Every Extend Extra Extreme (E4) is an enhanced remake of the PSP game Every Extend Extra (E3) which is an enhanced remake of the freeware game Every Extend (E2). Every Extend Extra Extreme...

On Authorial Intent and Space Giraffes

Last year I became interested in a notion of literary theory known as authorial intent. In a nutshell, it states that if there's a conflict between an author and their audience about the interpretation of a work, the audience wins....

Quick Links (Spring Cleaning Edition)

Not so much with the posting lately; a new (game-related!) project that I can't talk much about yet has sprouted in my middle of my life like a delicious and fecund springtime mushroom. You see what it's done to my...

Digital Carcassonne

This isn't news to anyone but me, but still worth a post: Carcassonne, the tile-placement map-building game that we covered in episode 4, was released for XBox Live last year. I only recently got a chance to try it, and...

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