Entries from The Gameshelf tagged with 'tabletop games'

A hypothesis on the life cycle of combat RPGs

A question from the blog-topics backlog which I’d now like to throw out to the readership: If you have ever played a combat-oriented tabletop role-playing game like Dungeons & Dragons, did you ever actually use miniatures on a grid, as...

The callow pleasure of inventing new Ascension cards

Ascension is a popular game, I personally am hooked on it, and it has an expansion. Therefore: I indulge myself by imagining cards for another expansion. I am not the only one, certainly. But I have not flipped through BGG...

Try the two-rows Ascension variant

The next time you play a non-digital edition of Ascension: Chronicle of the Godslayer (or any of its followup titles), give this simple variant a whirl. My local Ascension-fan friends taught me the game this way, in fact; I tend...

Origins 2011: Fighting monsters through deckbuilding

As I wrote earlier, I hadn’t attended the Origins Game Fair (or any tabletop-focused game expo) since 2006, so I suspect that my shouting Holy grog, so many deck-building games! will sound a year or two out of sync with...

Ascension polish

Jmac referred to UI issues in this morning's post about Ascension for iPad. I have indeed been swearing and muttering about the UI (as I play incessantly). But don't get your hopes up for another tirade of designerly bile. This...

Descending beneath Ascension's surface

While I have a half-written post about my Origins 2011 adventures, I must defer it to address instead recent iOS adaptation of Ascension: Chronicle of the Godslayer. I’ve been playing an awful lot of Ascension (originally designed and published for...

42, in a Texan dialect

According to Wikipedia, Texans have long considered the dominoes game called 42 their very own statewide pastime. Texas State Rep. Erwin Cain has successfully led an effort to make this official, introducing his bill on the State House floor with...

iPad Ra: Very nice, but could use a spot of dusting

Allow me to expand on my parenthetical aside about the shifting sands of Ra from Tuesday’s essay: First of all, I must emphasize that the iPad edition of Reiner Knizia’s Ra, implemented by Sage Board Games, passes the most important...

Speaking of tablet editions...

...I want to know who came up with this flaming disaster of a main menu. Confess. Right here. I'm talking to you. I want you to comment on this blog post and say "That was my idea." This is...

Tablets turn adaptations into editions

I’ve been living with an iPad 2, my first tablet computer, for a couple of weeks. Last year, playing a few games on Zarf’s iPad got me thinking about how gameplay on tablets harkens back to the “cocktail games” of...

The Race to Expand your Dominion

The only thing worse than a flawed expansion to a good tabletop game is listening to some know-it-all groan about it. Complaints about expansions, after all, suggest their own unbeatable counterargument: So, don’t play with the expansions, then! It’s not...

The New Cocktails

Though I myself have yet to buy into tablet technology, I have had the pleasure playing Days of Wonder’s Small World on Zarf’s iPad a couple of times. I can objectively tell you that I like it a lot, based...

Three upcoming documentaries on games

We seem to be entering a nexus of documentaries about games. Far be it from me to do anything but encourage further flowering in this field! Witness: Lorien Green has released a clip of Gone Cardboard, a film about board...

Sevendeck now on sale

A plug for a little bit of local craftiness: The Sevendeck is a deck of playing cards containing seven suits of seven numbers each. The suits are ranked both by color (ROYGBIV) and by the number of angled corners ("points")...

Cranky webserver / Deletionpedia

Sorry if you've been having a sad time trying to access (or, for some of you, post to) The Gameshelf lately. The jmac.org webserver has been acting very wonky for reasons I haven't sussed out yet. I beg your patience...

Noteworthy games I have not played

I have not played Agricola due to its length - it takes at least a couple of hours, and I haven't been able to spare that for games lately. (Please don't ask how many half-hour games of Race for the...

Homebrew tabletop mashups

I have many clever and creative friends who like games. One or another of them will regularly host game-playing gatherings at their homes, where we sink a few hours or more into various tabletop contests. But sometimes, some of these...

Aquarius drifting into the ether

According to the game's official mailing list, Looney Labs is letting Aquarius drift out of print for the time being, so that they can concentrate more on their core products, like Fluxx and Icehouse Treehouse. This is kind of a...

Digital Carcassonne

This isn't news to anyone but me, but still worth a post: Carcassonne, the tile-placement map-building game that we covered in episode 4, was released for XBox Live last year. I only recently got a chance to try it, and...

Igel Ärgern on the DS

Continuing the apparent trend of German game designers colliding with the Nintendo DS (it's happened twice that I know of and therefore it is a trend, you see), Doris & Frank's Igel Ärgern has been ported to the hand-held...

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