Entries from The Gameshelf tagged with 'iphone'

Pocket Storm for the new Apple TV

I'm happy to announce that Pocket Storm for the Apple TV is now available in the new Apple TV App Store. Apple's new set-top box ships today, and you can get your favorite thunderstorm on it. To find it, open...

Ingress: not the game I wanted to play

For the past few weeks, my partner and I have been striving to get out of house more, a tonic against the crushing isolation of Newport in winter — made all the worse on us as newcomers with few local...

Pocket Storm on sale today

(If I was sensible I would have posted this last night...) I just kicked Pocket Storm 1.1 out to the App Store, and to help spread the news, I'm lowering the price to one dollar -- today only. Call it...

Pocket Storm

I am delighted to announce Pocket Storm -- a generative audio environment for your iPhone, iPad, or iPod touch. Pocket Storm is my first Boodler project for iOS. It starts with a calm summer night. Soon you'll hear thunder...

That crazy software patent situation

Many people have asked me -- that is, I have been asked -- that is, Jmac asked me last weekend -- anyway, this iOS software patent situation. What do I think?...

A short late May update

I let this update slip late, because I hoped I would have a Secret Project to announce. But legal paperwork takes however long some other lawyers think it will take, and so it is still Secret. Sorry! Hopefully soon. What...

How to write a touchscreen adventure game

First-person graphical adventures -- Myst -- have become hugely successful in the past several years. Yes, even as Cyan Worlds and Presto Studios and such dinosaurs have withered in the frost. What are popular today are the tiny, casual, unbeautiful...

It's 2011 now

I'm not going to be posting week-by-week status updates here. (For that, read my "progress" tweets on @zarfeblong.) But you get one special one tonight. The new year has reached its Mondayness, so you're probably wondering if I am officially...

Halfway, and extended teaser

It's November 16th, roughly halfway through my little experiment. (What do you mean, we blew past the edges of the Petri dish on day 1? How does that make any sense?) Rather than stew in self-congratulation -- I can do...

Hadean Lands posts and interviews

In this spot, I'm going to collect links to news articles, interviews, and random discussion threads about Hadean Lands and my Kickstarter effort. Apologies to those of you who have been voraciously reading all the links as they roll by....

Zarf Goes Independent: Hadean Lands

Two weeks ago I put up a teaser image, which drew a lot of nice comments and anticipation within the IF community. (Thank you!) But one image in one blog post does not a lifestyle make, and today the...

Teaser

The day I skunked MacCribbage

If you’ll permit me a bit of silly personal nostalgia: I came across this screencap, dating from the summer of 1994, while pawing through some old files. Apparently I managed to skunk my Mac at Cribbage — that is, I...

A few iotas of Myst news

I haven't posted one of these since the Gameshelf got its stylish new (that is, Greek antiquarian) logo. But the fanboy I remain, so here's what Cyan has been whispering: The Manhole for iPhone/iPad/etc is out. (App Store link) It's...

Villanelle d'Pomme

The golden halo of Steve the Saint Makes the iPad the only toy worth your time And developers take it with righteous complaint An increasingly ironic iron-fisted taint To those of us who won't give Gates a dime Dims...

Stress and relaxation

Which of these games is not like the other? Answer: both of them! ...That's a Zen joke. Here, let me fill your bathtub with brightly colored sleep furiously. Here's the blurb for Zen Bound: Zen Bound is a calm and...

Multitasking, with circles and arrows and etc

(Not a game post today, sorry... It's time for Zarf Wibbles About Apple Gadgets.) What with the blizzard of iPad hype, everyone is talking about "multitasking" and how it is either a crucial tool of the Matrix infoconomy or a...

Myst news: progress on Myst movie, iPhone Riven

I haven't posted much about the Myst movie project since I first blogged about it. Patrick McIntire and Adrian Vanderbosch have been posting occasionally on their blog, but while they've been colorful about the life of indie filmmakers, they haven't...

iPhone Zendomizer

Gameshelf buddy Karl von Laudermann, who has shown up on the show a few times, has just released an iPhone/iPod Touch version of Zendomizer. This is a little web-based program that whips up declarations of "Buddha Nature" suitable for the...

Yet another reason Apple's feet are full of bullet holes

This is whale week for the iPhone App Store review process. Rogue Amoeba posted a tale of woe, Paul Graham posted about developer ill-will, and now it looks like Apple is checking for private API usage with less than perfect...

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