Entries from The Gameshelf tagged with 'archiving'

Old Zarf code

In a recent blog post, I wrote: "Maybe we'll even make more of a swing towards releasing game source code." That thought stuck with me. I asked myself why I haven't posted the source code for all my classic IF...

Purposes of archiving

This was a big week for IF events -- Spring Thing ended and ShuffleComp voting started. There were unexpected wrinkles in both of them, but I want to discuss the less dramatic one. ShuffleComp is a music-themed game-jam-like event. I...

A question for Google people -- Usenet dump?

Here's a question for data-liberation people in Google. (I know some people who work for Google, but I'm not in contact with whoever can directly answer this.) For some fifteen years, most of the online discussion about interactive fiction --...

Everything I know about digital preservation

(but was afraid to ask) The first session I dropped into at the ELO Conference was the "Archiving Workshop". The eye candy here is Bill Bly's hypertext piece We Descend, running on the Mac Classic platform that he originally started...

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