Entries from The Gameshelf tagged with 'adventure'

Various world models in IF

Another question from the tweetzone: "What are the significant differences for object/rooms + hypertext/choice vs parser + web?" Here's (more of) that strand(s) of conversation: I want tools to create a hypertext based game that still has a room and...

Kairo, quick comments

Kairo was one of the two extremely abstract first-person puzzle adventure games that excited me at PAX this spring. (Is that an acronym yet? EAFPPAG? No? No.) (The other one was Antichamber, which I'm still looking forward to.) Kairo...

Thoughts on Dear Esther

Dear Esther came out in February, but I don't have a Windows box (worth mentioning) so I skipped all the commentary and waited for the Mac port. That just showed up; huzzah! (Unironic cheer there. Three months is sharp porting....

Readings in narrative game history

If you follow Planet IF, you're already all over these links. But if not, you gotta start following two blog-post series that have been rendering early IF and choice-game history into a fine itchy mist of detail and insight. Paean...

Feed Subscription

If you use an RSS reader, you can subscribe to a feed of all future entries tagged 'adventure'. [What is this?]

Subscribe to feed Subscribe to feed

Other Tags

Warnings and Log Messages