Entries from The Gameshelf tagged with 'jon blow'

Point-of-view in The Witness: design ruminations

I played The Witness to an ending, and then I went back and played until I had finished it to my satisfaction. (504 +82. I looked at just two hints, and no thanks, I am not going to beat the...

Jon Blow talks about the stars in Braid

Jon Blow, author of the hit indie videogame Braid, gave a talk about game design in January 2010. The talk is short, about 20 minutes, but the Q&A that followed was about an hour, and I found it to be...

Two Braid-related things

Last week, the New York Times Magazine ran an article about indie videogames, featuring Jason Rohrer (Passage), Jenova Chen (Flower), and Jon Blow (Braid). Here are some of my favorite quotes: "Ebert said video games can't be art," Rohrer said....

Braid is almost here!

My old friend and college roommate, Jon Blow, has been working on a video game called Braid for the last 3 or 4 years (with the help of artist David Hellman), and this Wednesday, August 6, it's finally being released...

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