Derek Yu's jawdropping Spelunky, a mechanical mashup of Nethack with a 2D platformer, has finally hit version 1.0 and is celebrating with a real homepage (its homepage before now was a forum thread somewhere), and the news that it will...
Posted by Jason McIntosh on September 2, 2009 9:38 AM
Love this lecture from Anna Anthropy on good platformer level design, using a thin but rich slice of "Super Mario Land" (Satoru Okada, Game Boy, 1989) as an anatomical model....
Posted by Jason McIntosh on July 1, 2009 10:51 AM
If you use an RSS reader, you can subscribe to a feed of all future entries tagged 'platformers'. [What is this?]