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We showed off Seltani at Indiecade! To lots of people. Lots and lots. Not everybody was interested -- it was, after all, a text game in a hall crowded with flashing lights and VR headsets -- but plenty of people thought it was worth a look. Some were Myst fans (or even Myst Online fans); some were old MUD users; some were familiar with Twine but had never seen a multiplayer Twine-like.

I gave out stacks of postcards with this map I did of the Seltani District (the game's initial hub area). It had the URL on the back, obviously. (Note to self: next time I reprint the postcard, boldface the URL.)

In a wiser and more organized world I would have a story to tell about Indiecade, but it's not, I don't, and I'm moderately exhausted in a hotel as I write this. So you get lists.

Seltani at IndieCade 2015

A very quick note to say that Seltani has been selected as an IndieCade festival nominee!

(Among many other recent indie wave-makers such as Her Story, Kerbal Space Program, Plug & Play, and Prune.)

This means I will be in Los Angeles for the IndieCade festival. (October 23 to 25.) I will be showing off Seltani. Showing off a MUD in the middle of a modern games festival! I don't even know what that means!

(Well, I've demoed Seltani in public before, so I have an idea what it means. But never on this scale.)

I am proud, humbled, and not a little freaked out. Further details to follow.



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