Results tagged “another world”

Lester's Legacy

Wiley Wiggins shares the news, learned at last week’s GDC, that Eric Chahi plans to bring his groundbreaking 1991 work Another World (known as Out of This World to us Yanks) to the iPad.

What moved me to mention it here, though, is the YouTube embedded in his post, the first half of a speedrun through the game by YouTube user ghost1215. (I’ve embedded both halves to this post as well, after the jump. Edit: Oops, it looks like they deleted their account the day after I posted this! Here’s the first part of someone else’s speedrun, though without the opening cinematic, alas.) I played a fair amount of this game in college, never getting far beyond the bit with the wobbly cage, so found fascinating the chance to watch a full playthrough.

A couple of minutes in, I thought: Hey… it’s Limbo! The similarity struck me not just in the subject matter and play style, but in the overall user experience: both works are rare examples of great games that never present any messages directly to the player, circumventing the display of “in-world” information. There is no HUD displaying health or inventory, nor do any tutorial prompts to press buttons ever appear. The games offer no subtitles for in-game dialog, because there isn’t any. You learn through a moment of initial experimentation how to make the defenseless little guy on the screen jog around and jump, and do your best from there. When the control scheme is simple enough to avoid frustration, this can be an elegant way to add a layer of unsettling, even alienating mystery to a game.

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